Solution
We combined simple mechanics, real-time feedback, and stylized visuals to deliver an engaging, modular energy-awareness game.
Our Solution
We delivered a polished mobile game experience that merges simple gameplay mechanics, real-time learning feedback, and optimized visuals to encourage environmentally responsible behavior through play.
Simple, Everyday Mechanics with Impactful Consequences
We focused on everyday household decisions—such as unplugging unused electronics, adjusting routines, or turning off appliances. Each action immediately affects the player’s energy usage and budget, reinforcing real-world energy-saving principles through engaging gameplay.
Real-Time Feedback for Learning Through Play
A clean and dynamic heads-up display (HUD) provides real-time updates on electricity consumption and available funds, helping players quickly understand the link between their actions and their utility costs. This reinforces cause-and-effect thinking and makes learning seamless.
Stylized Low-Poly Visuals for Performance and Appeal
To balance aesthetics with performance, we implemented a low-poly, cartoon-inspired visual style. This design choice reduced processing demands while delivering a vibrant, modern look that resonates with both kids and adults.
Modular Architecture in Unity for Future Growth
The game was built using a modular architecture in Unity, allowing for easy updates, scalability, and fast iteration. New scenarios, energy challenges, or difficulty levels can be added without rebuilding the core system—making Ingrid highly adaptable for future educational campaigns or regional adaptations.